Well, how did you experience this year in your household? Was it truly wonderful as you pretended on online? Packed with academic success for the children and wild dress-up birthday parties for the parents? Or perhaps it was a ocean of letdowns with only occasional enjoyable flotsam? And was any of it authentic, or have we all become AI-generated AI slop beings with celebrity dental work?
I've corralled everyone together, willing or unwilling, to discuss the most important thing in any given year: which video games we were obsessed with the most. So here goes:
Horizon Zero Dawn
"Why can't you pick just one?"
"It’s not my definitive list."
On her phone, she’s been playing Cityscapes and "trying to find reasonable healthcare."
"Virtually?"
"In reality."
Overwatch
"I have no interest in games on my phone." He took umbrage that I suggested it. Point taken.
Resident Evil Biohazard
Her goal is to get into theatre school, but when she took a break from vocals, she was playing Resident Evil. She also spoke at length in great detail about her achievements on The Sims, where her avatar has a thriving utopia with far better healthcare than her older sibling has in real life.
Crash Bandicoot: It’s About Time
She started the year at 60% completion and ended it at eighty-two percent. It's a long haul not a sprint for her. Her phone game: something called Woodle, where you have to remove pins.
Minecraft
Any time I see my 21-year-old son playing Minecraft, I give him a hard time like a cross between a classic comedy bit. When he protests, I reply that I am behaving this way to toughen him up so he can be a man and play games for mature audiences. It’s a very Scottish father/son relationship.
Eldest Daughter on Just Dance 2024
She was the clear winner for this one. She is a machine. Superior than I was at Dancing Stage MegaMix in my prime.
Marvel Snap
Nothing came close to the hours I spent on this remarkably well-crafted card game digital pastime, with its ever-changing range of cards and game variations.
Marvel Snap
The catch about games that frequently update their range is you have a moment of clarity and realise it is all just an attempt to lure you into fear-of-missing-out driven microtransactions. So love turned to hate halfway through the year and it went into the bin.
Doom: The Dark Ages
Stunning reinvention of a iconic franchise. Engrossing atmosphere from the start. I wish I could eviscerate my problems so effectively in real life.
Blue Prince
I'm unwilling to rush this gorgeous, distinctive game and I just lacked the time or headspace to give it what it needed earlier this year. With holiday guests over the festive period, I will be playing this in the late night after evening drinks.
Balatro
I'm aware Balatro was the previous year's breakout game, but I was late to it. And it is incredible. It just gets absolutely everything right. The core concept is a wonderful concept, but the effects behind the different special cards are so creative it has become a game I would happily play constantly. Combine that with the cleverness of the card design, and this is an true peak of gaming. I wouldn't mind being stuck in a small space for hours just so I have the perfect excuse but play it.
Outer Worlds 2
I received a wave of criticism when I mentioned how a specific bug in another game soured the experience for me, but that other title is still a colossal gaming achievement in terms of overall polish – which I recognized even more after experiencing Outer Worlds 2. So my appreciation goes out to the reader who took the time to send a message to say that my Outer Worlds 2 review was "missing the point". I share that verbatim, because I respect the passion, and she is obviously an astute judge of character.
Hollow Knight: Silksong
Sure. Give me a brutally difficult Metroidvania-esque thing and provide little guidance on what I am supposed to be doing, except "figure it out". How delightful. I understand that it is beautiful and is flawless if you are into challenging games, but I cannot think of a gaming experience I want less of in my current stage of life. I was around back when many games were like this, and I'm over it. It was okay when I was a kid, but the same could be said for many questionable things.
Toss-up between business deals that caused concern, and high launch costs. Both morally indefensible and unpleasant.
Clair Obscur, Despelote and Bananza would all be unique names called from the doorstep at dinner time.
Right Thumb Joint. Seriously. I don’t know if it’s because of video games or doomscrolling, but it is sore like the mines of sulphur in the mornings now. I knew I should have got my thumbs protected back in the day.
Grand Theft Auto VI.
And it will come out in 2026, even if we have to stretch time until the cows come home.
The Witcher 4.
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